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GMod PM+

Port character models to Garry's Mod the easy* way · By Amaxivermis

HELP with model PLEASE

A topic by do you even realise created 9 days ago Views: 55 Replies: 19
Viewing posts 1 to 20

in blender they look fine but in this they get disfigured? ill attach file below and more images in responses


https://drive.google.com/drive/folders/1vPLhhRVJKzcPBa4TDlpwc2QWVqXmFNhT?usp=dri...

but then thats it in blender

btw the pongon.zip file is the working playermodel im just trying to fix the legs

this is the broken legs btw

Developer(+1)

I opened the files and for the glb, fbx, and blend files rotating one of the foot bones makes this happen, you likely need to fix the weight painting and see if the problem in-game stops happening

oh

i thought it was qc file thing :sob:

sooo what do i do if i cant figure it out

whenever i try to weight paint it just screws up more

Developer

You probably want to look at some weight painting tutorials and try searching it up and try to see if you can fix the weight painting problem, as if the weight painting is messed up I cannot have the app fix it, if you manage to fix it try porting it over again and see if the model doesn't become disfigured

WHAT THE FUCK

Developer

There definitely seems to be something wrong with your weight painting or armature, though most likely weight painting.

yea

so its a bit better then before, now i just need to fix this part here

Developer

Once you fix the weight painting issues and you port the model over again you should tell me if the model works fine or not just so I can ensure that there aren't any bugs with the program

no its not the program, just one request is to add A-Pose support and not only t pose 

Developer

Might add some other common poses too, I tried to make the fingers repose automatically to match the model but it seems very difficult to do until I find a solution to that, but I will consider adding A-Pose support if it works as intended