Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Some suggestions

A topic by darksparker created 8 days ago Views: 205 Replies: 2
Viewing posts 1 to 3

As said in my last topic, this is an interesting game it's just not there yet for me, i do hope to see improvements in the future that would more likely keep my attention via engagement.
No order to these just as i think of/remember them

1: Bulk Delete. this could be a simple menu to select many, or something as advanced as delete on hatched if specific criteria not met

2:  sell (Also bulksell) to NPC Shop, for a low amount of currency, or maybe a "Favor" type system to increase standings with "NPCS"

3:  Sort by type. Any where you can see your mons, you should be able to sort by type not just AT/Gen/Etc

4: Auto fill habitat based on specific criteria player chooses (IG: Fill all empty habitats with highest coin gain, highest at, etc)

5: Egg Rarity rates visible while breeding. (Ex: When breeding Treeko with Mutated Rattata, show 80% Mythic, 10% Legendary, 5% uncommon, 4% Rare, 1% Mutated egg chances) {Numbers i gave are probably not at all accurate just random choice for example}

6: Breeding: Able to sort by type, but also Once selecting a 1st Furrymon, list then only shows opposite gender and compatible typed mons to breed with (No more digging through your lists for a mon to fill in)

7: More Accurate needle landing and visible rewards when spinning the wheels for events (Hehe had to mention it, it's got me twice i'm a lil salty)

8: a basic pop up guide explaining general things able to clicked whenever a player chooses. like, i still have no idea what the pink/orange bars ultimately do, i'm sure its unimplemented yet but would be nice to know yknow.

9: Look to that pocket-camp bokemon game with the few mons in it (Think lucario braixen vulpix zoroark etc). Something like that you could visibly see your mons moving about and maybe some basic interactions would be really neat


10: Favorite/Locked mons. Adding a star/lock to your chosen mons will cause a prompt to appear when attempting to use them anywhere besides habitat, basically warning you hey youre about to use your best mon to breed are you sure you wanna use THIS 1 with that pidgey?


11: Ability to toggle off images of mons, or perhaps a sfw toggle. i personally don't care about nsfw showing or not but i'm sure others might appreciate being able to leave their page open and not worry about people seeing it. the idea to toggle them off stems from me noticing performance issues at times (Assuming server load but also once i had a few dif demanding games running at once lol)


12: If i can think of anything more as i check in here and there i'll edit post and include them + a comment to say to check the new stuff


Great game so far dittoxx, i know it's not easy but it's definitely more unique and you can see the personal love put into it within certain areas atm. best of luck on all that comes 

 

(2 edits)

More suggestions:

1: Small little server irc. a way to leave a message to people would be great, direct messaging even better but i'd take as little as a small forums esque community thread on here.(Pls no disc)

2:  Show parents on info of a furry mon. IE: Click my Arceus Gen 696969 and it shows Parent male: Arceus Gen69. Parent female: Arceus gen420 (Mostly to help find what makes what instead of just blasting random eggs constantly)

3: saw you added sort by gender on breeding, thats great. Still suggesting filter by breedable pairs once 1 gender mon is selected. ie i pick female Riolu, and in the male/filtered mons list it only shows Normal/Fighting types (That are able to breed with riolu)

4: Remove the minimum limits for both currency when selling any Common/uncommon/rare/epic/legendary/mythic mons. Leave Minimums for Event/Mutated/Multiverse mons as a precaution to warn people what theyre about to sell is relatively "Rare"

4.5: Remember last price when selling same species mons so you dont have to type price each time // or a menu feature like that 1 casino game. where you can increase price by +10 / x2/ etc. 

5: Reduce anomaly coliders cost based on Stars, start at maybe 10 diamonds, then 15 for 2 star, 20 for 3 star. as is i don't' want to bother with it until i've got multiple high statted arceus and i don't think i'd bother putting anything else in it.

6: was kind of expecting the NUN Event to come back this sunday, sad to see it didnt so; perhaps a monthly rotation of basic events, separate from yearly special events. example: first sunday each month is NUN event, every friday of month is Seasonal themed events (Example: Summer event but it's dead of winter, and next week would be Spring event, still in dead of winter)

7: Remove all "Pay this much and get this" Stuff. pretty sure directly charging will attract you know whos attention faster. i suggest making it a "If you donate this much you receive this as a thank you gift" Type thing. or maybe 86 it entirely and make a point reward tier system. i know it sucks but the games kinda addicting would hate to see it leave.

8: Armored Mewtwo costs way too many palkia pearls for seemingly a battle only mon ; -;... gotta...catch...em...all...

9: are shinies only from palkia pearl shop currently? I'm sure its something youre working on/will be,  just one of the biggest questions i currently have.


(((({ I hope my suggestions aren't overwhelming but a tell of my now enjoyment of the game and hopes to see what i consider QOL and such updates as helpful }))))

@dittoxx please take inspo so he can shut up 

(This is a joke)