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darksparker

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A member registered May 22, 2020

Recent community posts

(2 edits)

More suggestions:

1: Small little server irc. a way to leave a message to people would be great, direct messaging even better but i'd take as little as a small forums esque community thread on here.(Pls no disc)

2:  Show parents on info of a furry mon. IE: Click my Arceus Gen 696969 and it shows Parent male: Arceus Gen69. Parent female: Arceus gen420 (Mostly to help find what makes what instead of just blasting random eggs constantly)

3: saw you added sort by gender on breeding, thats great. Still suggesting filter by breedable pairs once 1 gender mon is selected. ie i pick female Riolu, and in the male/filtered mons list it only shows Normal/Fighting types (That are able to breed with riolu)

4: Remove the minimum limits for both currency when selling any Common/uncommon/rare/epic/legendary/mythic mons. Leave Minimums for Event/Mutated/Multiverse mons as a precaution to warn people what theyre about to sell is relatively "Rare"

4.5: Remember last price when selling same species mons so you dont have to type price each time // or a menu feature like that 1 casino game. where you can increase price by +10 / x2/ etc. 

5: Reduce anomaly coliders cost based on Stars, start at maybe 10 diamonds, then 15 for 2 star, 20 for 3 star. as is i don't' want to bother with it until i've got multiple high statted arceus and i don't think i'd bother putting anything else in it.

6: was kind of expecting the NUN Event to come back this sunday, sad to see it didnt so; perhaps a monthly rotation of basic events, separate from yearly special events. example: first sunday each month is NUN event, every friday of month is Seasonal themed events (Example: Summer event but it's dead of winter, and next week would be Spring event, still in dead of winter)

7: Remove all "Pay this much and get this" Stuff. pretty sure directly charging will attract you know whos attention faster. i suggest making it a "If you donate this much you receive this as a thank you gift" Type thing. or maybe 86 it entirely and make a point reward tier system. i know it sucks but the games kinda addicting would hate to see it leave.

8: Armored Mewtwo costs way too many palkia pearls for seemingly a battle only mon ; -;... gotta...catch...em...all...

9: are shinies only from palkia pearl shop currently? I'm sure its something youre working on/will be,  just one of the biggest questions i currently have.


(((({ I hope my suggestions aren't overwhelming but a tell of my now enjoyment of the game and hopes to see what i consider QOL and such updates as helpful }))))

As said in my last topic, this is an interesting game it's just not there yet for me, i do hope to see improvements in the future that would more likely keep my attention via engagement.
No order to these just as i think of/remember them

1: Bulk Delete. this could be a simple menu to select many, or something as advanced as delete on hatched if specific criteria not met

2:  sell (Also bulksell) to NPC Shop, for a low amount of currency, or maybe a "Favor" type system to increase standings with "NPCS"

3:  Sort by type. Any where you can see your mons, you should be able to sort by type not just AT/Gen/Etc

4: Auto fill habitat based on specific criteria player chooses (IG: Fill all empty habitats with highest coin gain, highest at, etc)

5: Egg Rarity rates visible while breeding. (Ex: When breeding Treeko with Mutated Rattata, show 80% Mythic, 10% Legendary, 5% uncommon, 4% Rare, 1% Mutated egg chances) {Numbers i gave are probably not at all accurate just random choice for example}

6: Breeding: Able to sort by type, but also Once selecting a 1st Furrymon, list then only shows opposite gender and compatible typed mons to breed with (No more digging through your lists for a mon to fill in)

7: More Accurate needle landing and visible rewards when spinning the wheels for events (Hehe had to mention it, it's got me twice i'm a lil salty)

8: a basic pop up guide explaining general things able to clicked whenever a player chooses. like, i still have no idea what the pink/orange bars ultimately do, i'm sure its unimplemented yet but would be nice to know yknow.

9: Look to that pocket-camp bokemon game with the few mons in it (Think lucario braixen vulpix zoroark etc). Something like that you could visibly see your mons moving about and maybe some basic interactions would be really neat


10: Favorite/Locked mons. Adding a star/lock to your chosen mons will cause a prompt to appear when attempting to use them anywhere besides habitat, basically warning you hey youre about to use your best mon to breed are you sure you wanna use THIS 1 with that pidgey?


11: Ability to toggle off images of mons, or perhaps a sfw toggle. i personally don't care about nsfw showing or not but i'm sure others might appreciate being able to leave their page open and not worry about people seeing it. the idea to toggle them off stems from me noticing performance issues at times (Assuming server load but also once i had a few dif demanding games running at once lol)


12: If i can think of anything more as i check in here and there i'll edit post and include them + a comment to say to check the new stuff


Great game so far dittoxx, i know it's not easy but it's definitely more unique and you can see the personal love put into it within certain areas atm. best of luck on all that comes 

 

Why not both

TLDR; Patience my friend.

Furrymon Tycoon is a constantly evolving project that already has a playable base. It currently includes a story in development, several minigames, a combat system, and management mechanics, though it is still in an incomplete stage.

From the beginning, my goal has been to create a game that goes beyond the typical tycoon experience: a living, expanding world where every element has its own personality and evolution. However, developing a project of this magnitude alone comes with clear limitations.

The funds raised will be used primarily to:

Hire one or more animators to bring the characters to life.

Improve the quality and variety of the animations, including optional adult content (NSFW).

Explore the possibility of adding voice acting to the animations to increase immersion.

Expand the development team and move beyond being a solo project.

My intention is clear: to transform Furrymon Tycoon into a more ambitious project, with continuous improvements and expanding content. I want the game to evolve over time, introducing new mechanics, a deeper narrative, and a more complete overall experience.

I'm aware that the budget is limited, so I need to know if there's a community interested in this type of game and if it's worth making the leap to a larger-scale production.

This project is important to me because it represents the transition from a one-person development to something much bigger. With your support, I'll be able to improve the game's quality, drive its growth, and make it a more dynamic, and ambitious experience.

On the event tabs summer event (Not that extraaa dumb one for 1% at gardevoir but 5% artick/arcanine)
I've landed on the purple foot print: Receive 1 diamond. I assume this purple foot print was to be one of the event mons since pretty much every other icon can easily be determined as coins/diamond/egg as stated in the rates. (And not like teetering the edge but clearly towards the middle of the purple footprint) 

Also, to keep an income of diamonds constant and plentiful, you can just keep buying the same habitat; leveling it up once, and adding two mons into it, removing the mons, then deleting the habitat and restarting (depending how many times you've already leveled up habitats that first time since it increases each time it costs about 20-50k each time) giving you 1-5 diamonds each time for about 20-30 seconds of work. obviously this could be input recorded and copied.

In truth i did abuse this for roughly 15 gems the other day to get a GUMI from market, but not for my own rolls at events. those i've used daily earned diamonds (on login/from collecting habitats) so maybe it's karma that took that event mon from me.

That aside, neat game you've made. although there's nothing much left to keep my interest, i'll check back in a few months maybe, but losing out on what i assumed to be a limited time event mon kinda soured what little interest i had left in whats available now.

without knowing your trade's im going to note:
Everything in shop besides NUN / SUMMER Event mons are pretty easy to make yourself. charging diamonds for any but events isn't likely to be purchased.
Charging coins for those non-event mons: I seem to sell all mine i list for low (10k or under) Because again; most are pretty easy to make so you're not going to get a ton.

yeah signing up was the more problematic part to me. after reading this i clicked in and realized youre not requiring email or anything else personal. so conditioned to everyone wanting everything i assumed and made an ass of myself. sorry. i still do think you need previews though :^)

it sounds interesting

it sounds like youve got a good base

however, im not downloading, much less signing up without some sort of previews of the game, couldn't find anything via a quick google other than your patreon but i have no interest in digging to find any. hope this is an issue that can be resolved. 

regardless, best of luck

(10 edits)

okay, after doing some replaying, little bit of ce abusing i'll say this bit in hopes it reaches
i've replayed this quite a few times, not one to grind out 99999b for the sake of it but restarting once i hit 100 stars on all stages back in 1.1?1.2? and 1-2 times each 1.x since, wasnt planning on it this time around since new mons weren't 'eggable' but cest la vie.
please; stop catering to those 'flick' heads in discord that put weeks/months into 1 save at this stage of releases. new stuff being 1-3 days of afking from unlocking unless you left it running for days after unlocking everything prior is very monotonous and unenjoyable. (yh, fixed the save) 
tonight i had a few drinks and after some editing; dude, it was so fun trying to figure out how to progress through waves with sub lvl100 mons with all items unlocked, i'd have never enjoyed mega charizard like i did til now even though my main team 'prior comments proven' prefer maining skeledirge and supporting it.

im not saying everythings need to be made cheaper, but realistically, cmon.

not everything has to be made with persian ditto boss wave farming gains in mind. personally, ive not touched ditto or persian since my first run. because its lame. just saiyan.
personally, hot take; i'd give persian a reduced effect, but increase its overall output per wave, like its dmg/effects akin to slow/etc so its a supportive mon more than 'i need gp overnight' mon. and stop letting ditto copy it. it's to the point i feel like if i don't throw a persian team up over night i wont enjoy tomorrow. dont create a game you have to leave running 24/7.
24/7 is fine if you want to idk shiny hunt, achievement hunt etc, but items? mons? cmon.


diversify.


another edit bc i read it in previous comments; yeah the discord mods are total wads and the entire reason why i refuse to interact there and also left the channel.


10000x edit later;hopefully final one;

this is all coming from someone who will 100% leave the game running to progress, but no, it doesnt need to be that way. and i will still restart, or stop til next update, once i've unlocked all new content each update. not everyone is farming 99999999999999999999999999999999999999b (gholdengo supports this cater....)


okay 10000000000x edits later, and a final thought as i'ma sleep now and i thought about it; realizing this might becoming an info fed game, being if you dont get your team load outs from reddit/disc/etc youre not likely to proceed waves. while this is fine for maybe a final wave. i heavily enjoyed previous builds specifically because the fact that build diversity worked, but it really seems its leaning into 'use this or fail' tactics.

(1 edit)

just updated from 1.3.6 to 1.4.1 download version, now quite a few of my mons are missing, and shop is 'sold' out on eggs so i cant try to buy them back. any fix ideas?

sounds like you're playing the web version and your cache/cookies was cleared.
export (download) your save at the end of each session to avoid this.

(1 edit)

lycanroc with blue band is highest dmging mon by itself. 

excadrill under the right maps and spots can also do insane dmg.

with the right setup skeledirge has had the highest dmg in 1 wave ive seen so far.

cradilly on a fossiled out team also does pretty good 

no videos/posts/etc really mention the powers of 'teams' and the pokedex ratings seem to base off of how a mon performs on its own.

people sleep on skeledirge and other curse/poison mons.
put quick claw on girafarig then skeledirg can easily do 10x more dmg per wave than lycanroc.
add in swalot and gardevoir with certain items and bam, each one is out damaging lycanroc every wave.
similarly for the fossil team, cradily on the right maps will also 10x lycanrocs damage.

copy paste from a post i made prior; 

devs are holding back on updating the browser 1 because something to do with so many people will lose their saves if they didn't back them up (which is easy to do but people dont read well ;p)

(1 edit)

shop, requires playing on the download version as the browser/older versions dont have it yet.
devs are holding back on updating the browser 1 because something to do with so many people will lose their saves if they didn't back them up (which is easy to do but people dont read well ;p)
also i didnt think to mention it in prior reply, but i did on anothercomment i left.

splash damage mons like corsola (also top tier mon btw) will cause invisible pokemon to turn visible if they target an already visible mon with an invisible close enough to receive the splash damage

corsola or any other splash damage mons can cause them to appear if they hit a visible mon with an invisible close by.

silph scope in shop once youve bought enough items (appears at 50k iirc)

Murkow > Natu/Spoink all have the ability to detect them naturally

silph scope item appears once your items in shop reach the 50k price

(1 edit)

stuck at 85/90 pokemon, all my mons are final evolved.
?
nvm found greavard.. time to spam click every single pixel of each route zzzz

Thank you <3

come back to itch, i cba joining disc servers :'(

immersion breaking that you can't do an automatic animation in VR. kek

anything new secrets/hidden areas in 0.5 after mawile/forest clearing/dawns house? 

been following awhile but rarely update. recently ive fallen on hard times and have lost my wifi, and my phone service has finally blocked hotspot spoofing so i have no access to wifi, i said screw it and finally purchased a patreon version thinking i'd have fun with it as ive not played a new version since around last december.

do not purchase if you want to play offline, completely unplayable.

it has to connect to server to confirm your code (your email), you can bypass this by being connected when you start the game then you can go wifi-less until an error occurs which will then start the loop of "mail not registered wait a few minutes or message...."

starting without the wifi will just loop error codes on end with "mail not registered please wait a few or message..."

Great game, for sure worth the money, wish i could get mine back though as now i'd rather have a pack of smokes than a game i cant play without wifi.

Been playing for so long now, but my computer took a turn so now im forced to try and play on my phone, ive allowed unknown source installs but it still says something like "app not installed as this app is not compatible with your device"

I have a pixel 7 pro, any assistance would be greatly appreciated

take your time please, been here quite awhile~ its been well worth the wait thus far <3

hurray for similar name back again! hope all is well mofu keep up the good work <3

having trouble with UI/changing keybinds/controller inputs on the new build
once i've connected my controller the mouse when used will blink constantly and be unreliable to use
when trying to re-set my controller binds everything will automatically set to stick-5 about as soon as the "press key to bind it" thingy pops up even if i unplug the controller/reset the game so it doesnt know it had any controller etc

it would be nice if you could create preset binds for controllers as it is kind of annoying fixing it to test each update :) (i namely like jump on X, attack on r2, special on L2, dodge/roll on square

my laptop works fine

awh was hoping i missed out on 1 final thing again, oh well. yeah thats to be expected and fine, last i played was v0.029R anyways :)

thanks for the speedy reply :) yeah ive got all that though, time to wait til the next build again!

for some reason though i recall that pillar close to the start point (if you hit it mushroom enemies drop/spawn) having more of an interaction than just spawning mobs, or am i remembering wrong?

is there a list of all items that change your appearance?
also are there any other "Secrets" involving the 'actions' like masturbating in front of the rabbit girl causes her to do the same? havent found anything else yet

nvm, dl finished and i tried it and its basically what i described xd

2nd computer has same thing going on**

start up the app and it gets to the "a to continue, x to close bc youre not 18" screen, i tried literally every single key on my main keyboard, and my 2nd computers keyboard, the only thing that does anything is "S" key closes the game out