Hey, everyone! I released my unfinished game Class Clown for Honk Jam last month (winner of the Honk Award for best in theme) and wanted to make an official release announcement now that it's finished. It had an overwhelming response even though it didn't have any sound and missing several major game mechanics! In Class Clown, you play a kid in the back of second period English class with a straw in his pocket and havoc on his mind. As the girls pass you notes, you make spitballs to fire at the teacher, then sit down before she turns around and notices you. As you hit her with more spitballs, the class will begin to look back at you.
That's when you moon her. But be careful! The students giggling will make the teacher look back too. You don't want that, because then she'll start to yell at you and you'll lose their attention.
And I NEED their attention.
Take it away from her. Take away the order she is trying to impose, and replace it with chaos.
The more you do, the more power I gain.
The more power I gain, the closer I come.
And when I arrive...
...I'll kill them all.
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Class Clown is a downloadable PC game inspired by (and in the same color palette as) many of my favorite old Commodore 64 games. It also runs in the browser. An average game lasts a minute or two depending on which of the three difficulty levels you choose. Play it FREE here: https://kalimanusthewanderer.itch.io/class-clown
(see Elrenia's Let's Play of the unfinished Honk Jam entry below)