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RPG Maker script - Clock

A topic by RATASOFTWARE.INC created 7 days ago Views: 47 Replies: 2
Viewing posts 1 to 2

In this video, you can see how one of the script calls I’ve designed for the game works. The player can set the time on a clock. When they press “SET”, the script checks the hour and minute against two stored variables, and executes a conditional statement depending on whether the time is correct or not. 

What do you think?

(+1)

When I am looking for solutions to a programming problem, YouTube is the last place I look. If you want to share something like this, uploading the script as a Gist or uploading it to itch.io as a game asset is a lot more practical.

I’ve never designed a third-party plugin before, and I wanted to hear what users thought to see whether it was worth developing the plugin or whether it was just a daft idea.

Thanks for your advice anyway