after finishing all exams I finally had 2 weeks to continue work on Sandbox play. This time I'm bringing in two new blocks, UI updates and small performance tweaks.
One of the UI updates expands the edit option into a replay which quickly reloads the map and plays it for you automatically. The load option has also been split into local and online maps, making it cleaner and less confusing.
Thanks to some tutorials, I was able to figure out how to implement inventories which will be a future update. When they're released, it will include a bunch of extra blocks and destructible projectiles. Just like in Minecraft, you will be able to have a quick bar of a few blocks that you will be able to quickly create.
The process of creating blocks is sadly very slow and can take up to a couple of hours for just one block.