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Feedback for Puzzle Prototype - Pop Bubbles to save your home!

A topic by JJMT created Nov 23, 2019 Views: 393 Replies: 5
Viewing posts 1 to 3

Hello, I've made a small Puzzle prototype about popping all invading bubbles within a certain number of Moves and HP. Each invader is a threat in some way and most of them offer something interesting that you may have to employ or overcome in order to beat the level. For example, popping a certain bubble will release its core, popping anything it hits for free but leaving behind a wall that you must navigate around. If you're interested, the links below:

https://jjmt.itch.io/bubble-trouble


Currently, its a small prototype so things will be subject to change, somethings may be missing and there may also be bugs (so far so good).

I would love for any feedback you can offer:

  • Is it fun to Strategise how best to move in order to beat the level? If not why?
  • Are the Stats simple and effective enough to manage? Or should they be simplified / improved on?
  • Do you like the Artstyle and do you find it Relaxes you for puzzle gameplay loop? Or do you feel it doesnt work?

The name WILL be changed, its just a placeholder, im aware of other games using it - any ideas for the name is welcomed.

Can it also be downloadable? Unity not works in browser for me.

It occasionally gives me that bug, refreshing sorts it out for me. When I get back to this project I will add a downloadable to it, sorry for the inconvenience.

Hey JJMT,

It's a neat little game but a little instruction would be quiet helpful to give the player a little overview. :) 

A win/loose streak counter would also be a nice simple addition. 

Agreed on both things, I knew it needed tutorial but ran out of time, also other feedback I have received have suggested the same idea with a Win / Loss counter, its was the first thing on my list to add when I return to the project, stay tuned for that. Thank you for the feedback!

You are welcome!