Hello, I've made a small Puzzle prototype about popping all invading bubbles within a certain number of Moves and HP. Each invader is a threat in some way and most of them offer something interesting that you may have to employ or overcome in order to beat the level. For example, popping a certain bubble will release its core, popping anything it hits for free but leaving behind a wall that you must navigate around. If you're interested, the links below:
https://jjmt.itch.io/bubble-trouble
Currently, its a small prototype so things will be subject to change, somethings may be missing and there may also be bugs (so far so good).
I would love for any feedback you can offer:
- Is it fun to Strategise how best to move in order to beat the level? If not why?
- Are the Stats simple and effective enough to manage? Or should they be simplified / improved on?
- Do you like the Artstyle and do you find it Relaxes you for puzzle gameplay loop? Or do you feel it doesnt work?
The name WILL be changed, its just a placeholder, im aware of other games using it - any ideas for the name is welcomed.