Hi, it's me, Adam ;)!
I think most of my bug reports were just mess - game is very polished and there was not may real bugs I think. (But you cannot leave the game while making bug report, windows interfere with each other but I don't think bug reports will be a part of full game ;).) it is very cool to write inside a game, and I think if it isn't the case you will save you lot of trouble with my "bugreports". Today I first time finished Rascals, it was a surprise, because I was sure that I need get to all 5 levels. So I still have 5 level to see and 13% of cards to loot, so it is not the end. My thought is - reveal map card is a bit overpowered, althought it is not easy to help chief twice.
I love this game, and I wish it to have commercial success - sadly lot of people told me that my taste in games it strange, to put it lightly, so I'm not very representative. I found it fun, (even animations are funny, that's outstanding) very engaging and replayable - althought after learning the basics I just play daily challenges.
On Surface one it works like a charm, it even not make it very hot - and look stunning (FTL can burn a hole in concret on the same hardware and eveybody knows how it looks). I'm graphician myself and I wish I will be participating in something looking that good in future. It's not only about graphics, but animations, atmosphere, timings, music and sound effects.
I would like to change something - maybe additional steering method will be cool. Few times I died just because I go not exactly in direction I'll liked to - in hard tactic moments when every step counts it will be nice to click on hex I would like to go to be sure. But maybe I'm just a noob, or I just choose bad controls - I was playing on mouse and keyboard, from tomorrow I will try to use pad, and I will report how it goes.
I would like to thank and greet all the people involved in this - mechanics are sweet, graphics is beautifull, jokes are funny. I wait eagerly for DLC, Loot Rascals 2 or a NEW game from Hollow Ponds.