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Dualtechs for RPG Maker MV and MZ

Let your actors combine their skills in RPG Maker MV and MZ · By HeroicJay

Possible Bug?

A topic by Linky317 created Nov 03, 2019 Views: 201 Replies: 2
Viewing posts 1 to 2

Hi I think I may have found a bug with Battle Engine Core and your plugin.

What seems to be affected is the casting motion with spells. With your plugin placed underneath, the casting motion always uses the physical casting animation. If placed above battle engine core, the casting motion is fixed but other plugins get kinda wonky like the Yanfly ATB. Hopefully you can find a fix, thank you.

   Without your plugin and what should normally happen when casting magic


With plugin installed



Developer (3 edits)

As you note, this plugin should be below Battle Engine Core. As for the casting animation issue, I've never noticed this issue, but I'm not using Yanfly's ATB for my main project. I have a lot on my plate, but I'll check it out when I have time.

EDIT: It's not ATB that caused it. I think it's from a change from post-3.0, as my main project was still on Dualtechs 3.0 and doesn't have the issue.

EDIT 2: Just a stupid typo in the code. I'll upload version 3.1.2 shortly.

Big thanks for the quick fix and support! Love your stuff.