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A retro-inspired 2D Action-RPG set in the distant future · By Radical Fish Games

CrossCode FAQ Sticky

A topic by Radical Fish Games created Jan 31, 2017 Views: 2,046
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  • Will there be Multiplayer?
CrossCode is a single player game with a strong narrative and as such it will not have a multiplayer. We would love to make something like that possible but we are just 2 programmers and creating a good online experience takes a lot of time. As for possible DLC content, we can't say anything as we work hard to finish the main game first!

  • How long will the game be?

This highly depends on how you play the game. If you want you can just progress the story and don't sweat the exploration part or questing at all, you might get about 8-10 hours of gameplay. However, if you do quest and explore the world and try to find every secret, 30-40 hours are what you could get.

Overall we always like to say: If you doing a mix of both, you'll get around 15-20 hours worth of game. But it could be more. There are people who played over 70 hours now. And some who manage to finish the game within 2 hours (after training several 100 of hours).

  • What's the current state of the game?
Currently about 60-80% of the game is done content wise. Story is about 30-40% so far. There are 3 large areas to explore as well as 3 towns and 3 dungeons. (including the "tutorial dungeon") There are also tons of quests and items to gather.
From the 5 Skill-Trees you can already unlock skills on 3 of them including special Combat Arts. You can also team up with another player called Emilie and bash enemies and explore together.

Our present milestone is the creation of the last "big" area, including 3 smaller dungeons and a town.

  • I found a typo! Where can I tell you about it?
First, thanks for finding it! Without the help of the community we wouldn't be able to fix these errors so fast.
If you find a typo, spelling or grammar error or have a wording suggestion you can press F7 at any time. Here you can quickly enter a name and you email (Not mandatory) and then get a list of all the latest lines of dialogs and texts in the game. You can edit them, add a comment and send it our way right from the game!
So… TL;DR press F7 to send us you typo reports!

If the text with the error isn't visible in the list, you can send us a report to or write in the forum.

  • Will <insert language> be supported in the game?

Maybe! We get this question a lot and so many people are trying to help us translate the game into a different language. Thanks so much everyone!
As long as the game is in the development, a lot of the texts change over time or get outright replaced. So we don't want to translate the game right away. BUT! We do intend to translate the game into different languages after we reached gold!

Currently planned are: English, German and French. More will follow for sure!

  • Give me the game already! A.K.A When's the release?
Our current release target is June / September 2017. We pushed the release back more than once already (thanks for understanding btw <3) and we work hard to not get into this position again. If everything comes crashing done and we have to postpone again we'll make sure to inform everyone. But: Quality first. And if quality needs more time, we might delay it again.

  • Will I be able to transfer my save file into new versions?
Hopefully yes! We have a system in place that marks every save file with the version that it had when you created it. Now if a new version of the game comes out, we always try to make it possible for players to use the old saves. You might get a message telling you that we needed to reset your Skill-Trees (you still have your points, of course!) or an info that you file is outdated and an option to teleport you to a point in the game that we think should fix problems.
However, due to code changes, item placements and so on, old saves can lead to bugs and/or balancing problems. The color of version number in the save is red in that case and you get an additional info text.
In case your old save file won't work, we provide Save Presets that allows you to jump to specific points in the game with matching level and equipment.

  • Will I have to replay the game at release?
Good question! One we can't quite answer yet. As mentioned above we hope to avoid it. However, for the final release we'd recommend to replay the game from the beginning - not only because of bugs and balancing issues, but also because we might make small adaptations in the overall storyline, including the intro.

  • Does this game have controller support?
Yes! However, due to the technology we're using (HTML5) we are only able to correctly support X-Input devices like the Xbox-Controller for now. In the future we might be able to support more controllers.

  • Do you guys have a forum, wiki, stream or any social media?
Yes we have all of those! Here's a list of links for you:

  • What is <X>, where can I get <X>? X = 3, next question
In the steamforums (or here) or on our official forum are a great place to ask people where you can get a certain item.
Another good way is to check out the wiki linked above.
If you ever feel helpless in the menu, use the help button on the top bar to get a quick and easy to digest overview over the menu.

  • What's the game engine?
Our engine is a custom built HTML5 engine. It's origins are the impact.js ( engine by Dominic Szablewski. We rewrote about 90% of the code and created our own editor system too.

  • Can I play as another character or class?
Although CrossCode plays in a fictional MMO, it's a story-driven game where you'll follow the story of Lea and as such you won't be able to play another character or change classes.
But over the course of your journey you will be joined by various AI-controlled CrossWorld-players who will be from every character class there is!

  • What's up with the bonus codes and where can I get them?
Bonus codes are small goodies, quests or other stuff that we throw out at events for people that pass by. Those codes are the same for all installments so if you ask the community nicely, you probably get them! But we won't spoil them, that would be too easy, right?