Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs

Evolution

Create creatures and let them evolve to see how they master various tasks. · By Keiwan

Your first decent creatures of Ver 3.0

A topic by Blitzgrutel created Oct 28, 2019 Views: 897 Replies: 3
Viewing posts 1 to 4

Hi everyone!

Post here your creature design/videos so everyone can see them in 1 place!

Here's mine to start the thing! Inspired by a cheetah skeleton:

Here is my 2900th gorilla:


(2 edits)

The goal: One bot, 4 challenges. 

Rules:

-Can't be lame like 2 disjointed sticks connected to a muscle.

-Can't really be designed for any particular contest* (Had to tweak a few things to make the stairs work in the end, I've been at it for like 2 weeks, good enough lol)

-Needs to use 2 hidden layers, has muscles than require coordination to solve tasks

-Everything is the same besides the challenge. Same settings. Same brain. Same timeframe. Same everything. 

I give you, Mr. Squiggles! Enjoy!



edit: hard to see, but it's 23 muscles, total of around 65 neurons (two hidden layers of 15 each). There are two layers of muscles. First, one connecting each bone to to the next to give it some structure, and then another one connecting every other bone for strength. Some of these muscles can contradict each other or have difficult to predict effects on each other, so the bot needs to fight itself to actually converge on something.  

CHALLENGE COMPLETE by gen 2 it has at least 50% fitness on every task!!!