I'm working on an awesome strategy game, and I'd really like some help developing it further. I have my own thoughts on what to add, but I'd really love to hear yours as well. If you're interested in checking it out, you can find it here: Pixilate
In short, it's a top-down turn-based strategy game where you can build, destroy, and move around the world to capture your opponent's base. Various factors will affect how you can play, and I can guarantee that no two playthroughs will ever be the same (unless you do everything exactly the same way). You're awesome, thank you for reading.