Hey everyone !
I’ve just published an early prototype of my first game, built with Godot.
It started as a learning project, but I ended up really loving it, so now I want to push it wayyyyyy further
It’s a fast-paced top-down action roguelike, and I’m currently looking for feedback on gameplay, feel, and progression.
There’s still a lot more to do, but I think getting feedback early in development is really important.
It’s available on Linux, Windows, and Android.
You can find it here : https://ludyforge.itch.io/arkus
Any thoughts or suggestions would help a lot, especially regarding any mistakes I may have made.
Thanks !
