This asset pack is brilliant!
Just out of curiosity, one of the earlier versions of the pack had the unit spritesheets consisting of all animations in one sheet. Is there any reason you changed to one animation per spritesheet? It changes the usage method in Godot completely. I still can merge the spritesheets in GIMP or export into one from Aseprite (though blue units only). Just genuinely curious about the reason :)
