我认为停留在股市页面太消耗时间了,有很多玩家通过股市来短暂的赚一点钱,但是这毕竟是游戏,我们也不想太多时间花在看毫无意义的折线图上面,所以我希望有两种方案可以让大部分玩家的体验感变得更好:
1、创建一个加速按钮,当玩家点击它时,消耗游戏时间5分钟或者10分钟,然后股票价值立马变化。
2、当玩家没有买入时维持股票市场缓慢变化,玩家买入股票操作发生后折线图变化加速一段时间。
也许开发者能想出更好的办法,我还是比较期待新版本的,感谢开发者的付出,也希望我的建议可以被采纳

Headpat a sexbot in a dystopian world · By
I think staying on the stock market page consumes too much time. Many players use stocks to make quick money, but this is, after all, a game. We don’t want to spend too much time watching meaningless line charts. Therefore, I hope two solutions can be implemented to improve the experience for most players:
1. Create an acceleration button. When players click it, it consumes 5 or 10 minutes of in-game time, and the stock values change immediately.
2. Maintain slow changes in the stock market when players haven’t made any purchases. Once a player buys stocks, the line chart changes accelerate for a period of time.
Perhaps the developers can come up with better solutions. I’m looking forward to the new version, and I appreciate the developers’ efforts. I hope my suggestions can be adopted.
(AI translation)
Making money should not be easy.
The ingame Stonks.ic already is OP through the roof, where on my run – I was able to make out of $3000 – $33,000,000 in just a few days of "anomalies on the stock maket". 😁
Adding any ways of simplifying the stocks trade even further – would be even closer to just using the money cheat. Like why bother anyway. 😉
Honestly, it is so OP – it already makes all other ways of making cash irrelevant...
Like honest work, streaming, or fishing for example.
Only later I've found there were even ways to make money testing medicine, etc...
But it was already too late, I've already became millionaire and chasing more money stopped making sense.
我认同你的想法,赚钱不是一件容易的事,但是现在的赚钱方式有点太枯燥了,尤其是玩了成千上万次之后,我现在钓鱼的动力就是解锁一个很稀有的结局,那个钓上手榴弹把自己炸飞的结局,股票就是一直盯着它,这有点太奇怪了,我在现实世界都没有盯着股票看上一小时,而且我感觉钱在游戏系统里参与的太少了,给robots买衣服、胳膊、腿,给自己买食物,在赚了如此多的钱后,为什么不能买点真正让人兴奋的东西呢?这个游戏吸引我的并不是这些,而是它的世界观,我愿意玩下去是因为玩下去可以了解更多,你觉得呢?
I get what you're saying—making money isn’t supposed to be easy, but the current grind feels way too repetitive, especially after playing for what feels like forever. At this point, the only thing keeping me fishing is to unlock that one rare ending—the one where you hook a grenade and blow yourself up. And the stock market? It’s just staring at numbers. Kinda weird, since I don’t even stare at real stocks for an hour straight!
Also, I feel like money doesn’t do enough in the game system. Buying clothes, arms, and legs for robots, or food for myself… after making so much cash, why can’t we buy something actually exciting? What really pulls me into this game isn’t the economy stuff—it’s the world and the lore. I keep playing because I want to uncover more of the story. What do you think?
(By Stupid AI Translate 由人工智障翻译)
Huh, looks like I figured where was the problem with your run.
"Staring at the charts for hours straight" – this mainly. 🧐
How it can be done instead – talk to Jun 2-3 times every day, and she would tell herself there are "anomalies on the stock maket" – only then it's worth checking "stonks.ic", where usually one of the coins is getting either extremely low, or extremely high.
Then also, it's not worth staring right at it 👀, but just re-checking every now and then.
I usually went out for walk, slept for 1-4 hours, or had fun with Jun. 😉
Then re-checked the charts... Sometimes also saving the game if luck was particularly(!) good.
Btw, the chart dynamic is random every time, so it was also possible to re-load as many times as you want, keeping the chart going up and up. 😋
(this is also practically cheating/exploiting, but you don't necessary need to do it – to still have tremendous success with "stonks.ic").
Generally, this approach worked really smooth and casual, and didn't felt like grind, at all.
Heh, on that "buying something actually exciting" – we touched that question on a neighboring topic:
https://itch.io/t/5740024/rich-lifestyle-for-those-who-have-over-10m
I would love to see more ingame options of course...
But, from IRL experience – I know there's nothing really to spend big money on... Even when you have those.
Basically, what you can do when there's far more than enough for own needs...
*Is either starting an organization(any kind, from business to charity), and then paying other people so they could have enough... Which is not without personal risks, and is generally a game for a specific taste(being executive and all – some get high from it).
*Or, the ultimate thing is – going into politics... Which has 1000X more personal risk, because now you're tryin to step on other people with big money, big organizations, big connections, big influence, and FAR bigger experience. Which would likely end with your 💀.
This is where big money are spent, while stereotype of "beautiful life" is prety much a lie – someone invented it to bullshit poor normies. 🧐
我意思不是说要买超级跑车、豪华的餐食之类的,而是能和robot去了解到更多关于这个世界的东西,比如这座城市之外的地方是怎么样的?会有一个地方可以包容robot吗?在拥有足够的财富后,这些问题都是可以去探索的,这样还会遇到更多的npc,看到这个世界似乎有了一点希望。或者是利用这些财富,让我们可以升级的地方更多了,更大一点的房子?更好的厨锅?这些都在日程上吗,总之我想的应该和你想的差不多。
I don't mean buying supercars or luxurious meals and things like that—what I mean is having the opportunity, alongside the robot, to learn more about this world. For example, what lies beyond this city? Will there be a place that can accept robots? With enough wealth, these questions can be explored, leading to encounters with more NPCs and a glimpse of hope in this world. Or perhaps using that wealth to expand our upgrade options—a bigger house? A better cooking pot? Are these on the agenda? Anyway, I think what I have in mind is probably similar to what you’re thinking.
我只是想把重复的东西简单化,集齐所有游戏结局的路显得有些枯燥,在robot可以对话之前,通过股票赚钱都没有什么提示,这段日子会很无聊,就是摸robot的头然后尝试聊天这些的,robot可以对话之前的一些选择又可能会影响结局,我也有些苦恼。
I just want to simplify the repetitive parts. The path to collecting all the game’s endings feels a bit dull. Before the robot can engage in dialogue, there’s little guidance on making money through stocks, and that period can be quite boring—just petting the robot’s head and attempting to chat. Plus, some choices made before the robot becomes conversational might affect the ending, which is also bothering me a bit.
(by stupid AI Translate 来自人工智障翻译)
I like your thinking – just trying to learn about that world first. 😁
Obviously, whoever's in control there — their regime's heavily reliant on 20'th stratagem, a.k.a. "fishing in muddy waters".
Hence why newsfeeds make 0 sense(they're waging psywarfare on own citizens), there's anomie(laws are obscure, loose, and arbitrarily work or don't work – despite mass surveillance), people are deliberately impoverished and separated from economy through waves of galloping inflation and zeal of maximum automation – yet there's free bread dispensers to then put plebs on tight leash, and of course this food supply is startegically cut whenever there's any rioting 👍. Social structure is atomized to the limit, where families were succesfully broken down, first being replaced with AI GF bots, and then even that was taken away, being replaced by pr0n. All people live alone, not even knowing who's the next door neighbor, hating and being afraid of each other – so divide and rule at it's finest 👍.
Yeah, that's kinda the world – that simply begs for studying, to even know where you really are and what further options are available. 🤔
So, that's already spending big money on politics then! 😉
And like, organizing own intelligence agency – with which Shanice could be of tremendous help.
Btw, church could've been restored and financed, plebs lured in by giving away extra food, etc... And then used literally like in medieval times – gathering intelligence through confessions, steering the plebs by bullshiting them with religious sermons, etc. 🤔 And then starting local orders, a-la jesuits – to pry around, carry out operations, etc. 😂
Oh well.
The game's universe indeed has potential, but we should not forget that it's just a small indie project, and also a NSFW game 1'st – not even visual novel.
So, I wouldn't expect much, and definitely in short time.
Was just an interesting piece, to have fun with in our real world – which is getting closer and closer to dystopia as well.