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TumbleSeed is a deceptively deep roguelike about balancing a seed up a dangerous and ever-changing mountain. · By aeiowu, dlask, benedictfritz

The Desert in 0.5a difficulty discussion

A topic by Gerald Kelley created Jan 16, 2017 Views: 89
Viewing posts 1 to 1

I'm really thinking that the Desert region is kind of re-donk-ulous these days. Way too few of plots combined with lots of ranged enemies = no way of dealing with some situations.

I just had a run that was going pretty well, but then I ran into 3 towers simultaneously firing at me and 2 snakes came in from the top (not to menition no where to run to, since there are holes everywhere). I tried rushing toward the only plot in sight, but it involved going right up next to one of the towers, basically giving it at least one free shot on me. Things didn't go well.

Anyone else just feel the desert is super unfair?

Not to mention that there are plenty of runs where I don't even have the option of a shield of some kind or a decent ranged weapon. When that happens, and a ranged enemy comes up, there isn't much you can do beyond rushing past....which doesn't end well most of the time.