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Cycle Function

A topic by Hexx created 10 days ago Views: 50 Replies: 2
Viewing posts 1 to 2

I've been trying to figure out how the cycle option at the bottom of the Properties tab is used and I'm honestly at a loss. My thought it it has something to do with animation. Maybe like going through frames at a specific rate or something, I dunno. Has anyone used this function so far?

Developer

cycles are assets that are linked to one toggle
so lets say you have 12 versions of a plushie, instead of assigning each of them a toggle key, you put them in a cycle that you can toggle on/ off, or forward/ backward the which asset shows next

Oh! gotcha thanks!!