Hey, so just wanted to mention that when playing the itch.io DEMO, there seems to be a lot of place holder text. Doesn't affect the game play, just noticed it.

2D exploration. A monk in a corrupted abbey. Purify with rhythmic prayers. Faith protects, Guilt consumes · By
Some observations, brother.


Hi Roboto
First of all, thank you very much for your feedback, I really appreciate it ;)
I'll answer your questions.
The voices summarise the text that appears, but they are not identical so that they don't go on too long... but they say the same thing.
You're right, the voice says RIGHT but it's LEFT. Sorry for the mistake, I'll change it as soon as I can.
Regarding the rhythm, it is as you say: if you click on the outer circle, it is a hit, and if you click near the inner circle, it is a perfect.
The arrow icons are not displaying correctly. I will send you a screenshot.

Regarding faith... there are objects that purify... and Perfects give you faith.
Thanks!!
Hello Roboto
How did you lose faith so quickly?
Perhaps the solution is for the character to gain faith instead of losing it little by little, so at least you can hope to regain faith...
But if that doesn't work, you'll just have to restart (press M).
Thanks again for testing it.
If you have any questions, let me know.
Hi Roboto
I will answer your questions.
1. That's how it's defined. While they're alive, the particles are red (guilt), but when they disappear, they're black.
2. Enemies never rest :)
It's set up this way so you don't get plowed over if there's an enemy nearby (you don't need to stop to read and hear the message).
The character errors are related to the HTML5 version. I recommend downloading the PC/MAC versions (they are identical) as they do not contain these errors.
Thanks for your contributions ;)