Hello all! I have a background in acoustics engineering, though fluid dynamics in full are something of constant learning. Therefore, upon the initial excitement of wanting to create an aerodynamic simulator (flight game), I decided to go full on :P. I am in no way near perfect in my understandings of full fuid dynamics, though I know the fundamental concepts and those are what I am using/creating for now. Therefore, I will be wrong at times! If anyone is interested in discussing the technical details of fluid dynamics, feel free! The more brains in action the better and communication is the key to life!
