Hi everyone,
I’ve finally reached the polishing stage of Merry’s Seven Wishes. The demo is already available, and the full game is nearly complete — it just needs a bit of fine-tuning before release.


Originally, I planned to create video devlogs throughout development, but I was so deeply focused on the actual process of making the game — writing, rendering, animating, testing — that I didn’t share much along the way. In hindsight, that was a mistake. I’ve learned that without visibility and communication, even the most heartfelt project can easily go unnoticed.
Still, I decided to record one detailed video where I walk through every major step of creating this visual novel — from the first sketches to the final build.
For my next project, though, I’ll take a different approach. It’ll be a completely new story — a medieval fantasy inspired by Gothic, one of my favorite games :) This time, I plan to document the journey from day one: more videos, devlogs, and progress updates.
Thanks for reading and for supporting small indie creators. Every comment or bit of feedback really helps me keep going.