Metroidvania inspired by the souls series and N64 collect-a-thons. Run around collecting stuff, use this stuff to unlock new areas, collect more stuff to unlock more areas, repeat ad nauseam. You can also level up, talk to NPCs, buy items and engage in typical RPG shenanigans.
Plot:
Well, you are a knight or something in a dark fantasy world, there's some monsters and demons and zombies and knights roaming around, kill them before they kill you.
Features:
- Graphic and audio assets mostly from OpenGameArt and free resources because I can't do decent pixel art even if my life depended on it.
- Non-linear gameplay, explore all decrepit villages, Gothic cathedrals, satanic temples, creepy swamps, gloomy caves and scary castles on any order.
-Large variety of equipment, items and enemies.
A playable demo will (hopefully) be released very soon.
https://ggallin666.itch.io/trevas