First of all Happy New Year everybody!
I have been working hard these last few days (besides all the festivities stuff) and I will upload a new version once I have properly tested the current build. It is the finished Alpha-2, minus the stones and the pouch (they might come in later on, but for now they are on the back list).
So, a shield is coming, some more AI and path-finding tweaks, and a lot of changes under the hood, mostly concerning how different levels are defined. Each level has a config file stating which mobs can appear, how many of them (as a range), and the same for chests and items. The format is dynamic, so I can easily add new parameters as the game grows.
The next version will have A3 in the name, and one of the first things I will work on is the magic system, which will hopefully be spectacular :)
Enjoy the new year, sleep off yesterday's alcohol and/or food, and see you soon on this page :D
Sammy