INTRO
Do you really think AI will create your perfect 3D asset?
You're wrong. It can’t surpass the skills and technical background of a 3D artist.
ABOUT ME
I’m Carlos, an Environment Artist specialized in stylized environments and props. I detect mistakes others don’t see, ensuring every project reaches the detail and quality it truly deserves.
SERVICES
- Modelling of high-quality stylized 3D assets with Maya.
- Creation of stylized 3D environments in Unreal Engine 5 & Unity.
- Stylized PBR materials, shaders, and texturing with Substance Suite.
- Optimization of geometry, retopology and UV maps.
- Asset import and integration into the game engine.
- Level Art & Design: blockout, prototypes, set dressing, lighting, and post-processing.
CONTACT
Take your project to the next level today:
📌 Available for projects of any scale — freelance, part-time or full-time.
🌍 GMT+1, remote from Spain (EU time zone).
STATUS: 🟢 OPEN