Hello everyone,
I’ve just released my very first game: NEVAEH : Project Zero.
This project is really special to me because I try to built it entirely on my own — it’s also my first time using the Godot Engine. From the story writing and sprites to the code and atmosphere, everything has been a learning process. It’s a small indie experiment, but I wanted to capture something very focused: a short, narrative-driven horror experience where the story slowly reveals itself through exploration.
About the game:
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Playtime: ~30–45 minutes
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No combat, no enemies — the horror ambient comes from silence, atmosphere, and discovery
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A map with multiple rooms to explore
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Documents and clues to uncover
Two langage available : French and english
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Multiple endings depending on how many clues you’ve collected during your run
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Hint: Save before the final scene to try different endings without having to replay everything.
I made this because I love creating stories, experimenting with pixel art, and I wanted to complete my very first playable game.
I’d love to hear your feedback — did the atmosphere work for you? Did you enjoy exploring and uncovering the story? Was it fun to play? Feel free to share your thoughts!
Here’s the link to the page:
https://xinnox.itch.io/nevaeh-project-zero
And also a trailer: