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TumbleSeed

TumbleSeed is a deceptively deep roguelike about balancing a seed up a dangerous and ever-changing mountain. · By aeiowu, dlask, benedictfritz

Control Confusion

A topic by Omnigryphon created Dec 25, 2016 Views: 517 Replies: 3
Viewing posts 1 to 2

Hey guys; was looking for a relevant place to post this, but didn't see one. I have some questions on controls and their customization.

First, I am predominantly using keyboard; I haven't tried a controller yet, though I am presuming the game detects a controller. That said, I am mostly using WS and the arrow keys (only just discovering today that the left and right hand side of the letters on the keyboard function as well). I am wondering if there will be an option to turn off extra keys. I know it's my own failing, but the switch to the TumbleSeed control scheme is like the backward brain bike:

It takes some time to get used to, but until then it gets a bit flaily and when i am in a panic, I press extra buttons and I didn't think it was an issue until I accidentally got myself killed because I was holding down A thinking it wouldn't do anything.


Second, I found an aura that told me to spend it (to get random items). No idea how to do that.


Thirdly, there are a some offensive seed types that sound like they have ways to control them, but no idea how to control them based on the text like "planted pads" (thought from what i understand, the pistol aims away, but I only just read that and it not seen it in action)


Would definitely like some help; thanks!

Developer

Hello!

First, I am predominantly using keyboard; I haven't tried a controller yet, though I am presuming the game detects a controller

The backwards bike thing is a great description! Yeah, we generally recommend new players play with a controller since that seems to hook more directly into their brain (up on the stick means up, down means down, there's two sides, got it). This is definitely a hump to get over for getting into TS. Interesting point on the extra buttons -- something we'll definitely think about.

Second, I found an aura that told me to spend it (to get random items). No idea how to do that.

Yeah, that one is unfortunately broken right now I think :(

Thirdly, there are a some offensive seed types that sound like they have ways to control them, but no idea how to control them based on the text like "planted pads"

Most seed types you can't control, but if you can they aim away from the seed's position. We're definitely thinking about good ways to describe this aspect of certain seeds, since it's not something covered in any descriptions right now.

Apologies for the slow reply -- we've all been a little scattered with the holidays. Happy new year, and let us know if you have any other questions!

No worries on the slow responses (I'll admit I'm not as attemtive to the forums as I want to be); I appreciate the answers. I just tried playing with a controller and it definitely syncs up the with what my brain intends a bit better. My hypothesis is that while using a keyboard i am using 2 fingers on each hand to hit up and down, while a controller uses only one finger from each hand. I found on multiple occasions that using a keyboard resulted in both my fingers pressing (and thus doing nothing) because my brain knew that it needed to do something, but pushing a button down wasn't quite connected with the result onscreen.


Developer

Ah yeah totally! I usually use one finger on each side when using the keyboard which helps a *ton*. This sort of thing is what makes Spelunky unplayable for me on the keyboard XD