I wanted to share my game dev experience so far, I’m 18, and this year I managed to bring my very first official game all the way to Steam. It’s been a huge learning curve, and honestly, I didn’t think I’d make it this far.
The game is called Moonfall Protocol [WISHLIST NOW ON STEAM]. It’s a [sci-fi horror/co-op game like lethal company] after you and your friends got the opportunity to visit the moon you explore a hidden lab that hides the truth and gather evidence, and control points to free yourself from the strange dimension you've got in. I started it as a big dream I had last year's Christmas night and after releasing my very first game (Secrets Of Sundown) and I turned it into a project to learn Unreal even more as I wanted to gain more experience after the whole fiasco with bugs within my game, which became something bigger: my first “official” release attempt.
I’d love to hear what you think of the trailer and get your feedback, as I want to continue making games and become a game developer later on!