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Emergency Shelter: Nuclear Attack

Survive to the nuclear attack and protect your shelter ! · By Cacahuète Dev

Game development and system crash

A topic by GrantVol created 67 days ago Views: 70 Replies: 11
Viewing posts 1 to 4
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This seems like an unfinished game, and I can't seem to find any gamers reviewing it on Twitch.tv and YouTube.com. Very fascinating though. 
I guess, if there had to be any improvements, it would be 'ctrl' key being able to skip past dialogues. I'm still left curious as to what would happen after the bombs drop (other than me simply running out of rations). How long does it take to run out of rations? Is RFID like a radio way to reach out for more rations, is it just a product identifier, or am I simply supposed to rations out the rations so that I end up lasting longer? And if I do the same in real life, does it cause diabetes? 

Also, I got a system crash error that prevents me from giving the microcontroller to Peg. It occurs when I am running the program and terminal to program the microcontroller chip (my second one so far) in the game. I'm using 'sudo wine' as my software handler (in Ubuntu). 

And, how do I utilize the ground plates? I can't seem to place down the groundplates. And, how are the groundplates different from the T# plates? Can they be placed ontop of each other? Why can't I place down the groundplates? 

And where does the game store progress so that I can copy the data from one PC to the next? 

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This error happens whenever the in-game Terminal displays the "checksum" print. 

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And by the way, I also can't figure out where the outlands are. 
And, if you could create a save point in your real life at any point in life, where would it be and why? 
Developer

First of all, thanks for that huge useful topic !

That game is a pretty old game I made like 2 years ago, so I may not remember everything I have done on it, sorry.

I agree that the game feels unfinished, it may be like that because I worked on it like 2 months non-stop before having a bit of a burn-out, so the end of the game was a bit rushed up. That may be the reasons why some crashes occurs sometimes.

I started a while ago to make a V2 of this game, but getting back in it's complex codebase (it's a game made from scratch without any game engine, it uses a framework) needs a lot of motivation and all.

For your improvement idea about the CTRL key to skip dialogues, I'm noting that for the potential v2 of the game, if I have motivation and time to finish it, but thanks for the idea !

After the bomb dropped, the goal is to explore to find resources and food, and to go further into the story. The RFID item is just an utility item used to open some locked doors and it's not useful elsewhere. And no, you can't ration out the rations, as I know 😂.

For the crash, I investigated in the game's code, and it seems to be a problem with the way the engine handles items modifications (from microcontroller => programmed microcontroller) after loading from save. I will try to release a fixed version soon (maybe the v2 too ?). The fact that you use wine to run the game (glad it works on Linux with wine btw !) should not cause problems.

For the ground plates (they are used to increase the shelter protection level, that's useful for the end of the game (no spoiling !)), you should be able to equip and place them on ground in the shelter. You can't stack them on the same tile though.

For the save data, on Windows, they are in %appdata%/Shelter. "settings.sav" contains your settings (fullscreen, music/sfx volumes, etc.) and your main save file is "saves/0.sav". For good measure, copy the entire Shelter directory to the target PC at the same location. As you are apparently using Wine, the %appdata% location on Linux seems to be at: "~/.wine/drive_c/users/<your-username>/Application Data/" so the Shelter directory must be at: "~/.wine/drive_c/users/<your-username>/Application Data/Shelter".

Thanks again for taking your time to write this topic and review ! And sorry for the delay, we may have different timezones (I am French).

PS: The Outlands is the next area unlocked after you made the Peg microcontroller event thing.

PS2 (no, not the console): If I could create a save point at any point in life, it would be right before doing a life-changing choice (I don't know what choice but yes), in case it goes wrong, so I can rollback ! And with my own file format, so I can edit my life afterwards hehe.

Art based upon reality, and art based on art, this is a beautiful game. 

Ever since being laid off from work repeatedly and failing to hold a steady job, and the start of this second Cold War race/Adolf Hitler mellow drama #2 here, I've been getting into nuclear war media for the past year. Notably, cold war songs, Fallout Shelter by Bethesda Softworks LLC, and Fallout the Amazon Video series. 

On my Windows OS laptop, I was able to make it to day two (unlike with the Linux laptop) (due to a common shared bug at Peg's firmware flashing station). I kept walking and swimming around everywhere but wasn't able to find anything. 

Pss-response: you sound like a smart person. 

Developer(+1)

Thanks for the kind words ! For the game to continue, I think you need to pass to the next day, don't remember how though...

Once I get past the Outlands, where do I find Peg? I can't seem to find that nefarious low-key scoundrel. 

Developer(+1)

Normally you need to talk to him on the next day (he is in his shop in the Megabuilding normally)

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I walked around everywhere, searching every corner and piece of land and water, and can't find him after achieving 'very strong' status at home base. Keeps staying stuck on day two, and I end up dying of no food. 

Developer

I think to pass to the next day, you need to go back to your shelter to sleep (like one of the first map of the game)

I followed both file paths for 'saves,' but can't seem to find the Shelter folder. I did a '/' drive-wide search for 'Shelter' folder (and 'anything' files that show up for August 27th), but nothing shows up for either parameter. I'm trying to test the hypothesis of me robbing the bank ending up on the bad side of Peg, or to see if it is a day-by-day error rather (i.e., one day turning into few = tripping up the Emergency Shelter program). 

Developer

That's weird, is the game able to save at all ?