Hello, I'm looking for a base or tower defense game, most probably a browser game that had the following features:
- there were 2 sides with 1 "castle" and several buildings around it,
- the vewpoint was top-down with 3D effects (using middle mouse button you could zoom in or out),
- there was a night and day cycle, orcs were better at night, weaker at day and the opposite for the humans,
- you had to send waves of units against the other base to destroy it, and you could send or recall them at will,
- you could target one or several buildings to brand them priority targets,
- the dead units souls returned to your castle to be available again,
- units and towers could be unlocked between missions or temporarily in a mission,
- some buildings provided with mystical energy allowing to use spells (heal buildings, units are faster, buildings are faster, units go berserk, ...),
- there were 2 campaigns : humans first and then orcs,
- each mission came with certain challenges, each one providing a "star". Like "win before the 3rd day", "kill N humans using traps", "destroy the base with the towers", ...
I'm not quite sure I played it on itch.io but there is a good chance it was, but I wasn't logged in at the time so it's not in my history... :-/