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[SOLVED] Character Frames 8D support Locked

A topic by aniforce created Aug 20, 2025 Views: 182 Replies: 5
This topic was locked by Hakuen Studio 97 days ago
Viewing posts 1 to 4
(1 edit)

Hi Eli,  I use Galv Plugin with sprites with 8 frames in 8 directions x 4 states (idle, walk, run, jump). So It is a very big sprite sheet 8192px x 3328.  And it doesn't work on android since it supports only 4096x4096. So I'm gonna split it to 4 sprites 8x8 for each state. Does this plugin support 8 directions so I can have different images for diagonal movement? Should I also have installed Character Poses plugin to be able to use separate sheets for each state?  Oh, and btw is it compatible with DotMovementSystem or any other similar plugin? Thanks!

Developer

Hi there!

For this to work, you will need to use 3 of my plugins:

  • The Character Frames, requires you to have all frames on the same image file.
  • The Diagonal Character, also requires you to have all directions on the same image file.
  • The character poses, you can have separated files for Idle, Walk, Dash, and Jump.

They are all compatible with each other. Make sure to read the help file of all of them, listed on their itch io page, so it fits the format you want(not so sure if I understood you correctly and also give the proper answer)

Don't know if it is compatible with DotMovementSystem. Probably not =/

(+1)

Thank you for the detailed answer! I'm gonna buy those 2 plugins ;)

Hi again! I purchased both plugins and set it up, but there is a small problem with animation. I have different sprites 16x8  for idle, walk, run and jump with diagonal charsets. Frames work fine when walk, run and jump but IDLE animation doesn't play. When not moving It shows only the first frame of idle charset (in each direction). Do you have any idea how to fix it? Thank you in advance!

Developer

Hi!

I would need more information. We can do this two ways:

1 - Show me the screenshot of the file names and how did you setup all the settings on the plugin parameters.

2 - Send me a sample project replicating the issue on discord: hakuenstudio

Developer

Answered on discord by taking a look at the sample project:


Developer locked this topic