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Vessel Tactics

A vore eroge merging SRPG gameplay and Gacha simulation! · By Cyrk

neutralize acting weird in 0.12

A topic by GreenThNdr created 48 days ago Views: 571
Viewing posts 1 to 1
(1 edit)

i don't know if this is an older issue but when Theano fails neutralize and eats the full enemy, the KO'd enemy will now release the prey after Theano eats them, which has a lot of weird consequences like her fullness being wrong, softlocking on Theano's turn or the digestion timer ticking into the negatives. Does this ever get fixed in a future version?