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Sinathir

Raising sim / survival game inspired by Princess Maker. · By QuentinWH

Sinathir 0.42.8

A topic by QuentinWH created 46 days ago Views: 175 Replies: 7
Viewing posts 1 to 4

Small patch:

  • Added dialogue options about all major NPCs to all major NPCs
  • Fixed automatic weapons crashing the game
  • Added counter to the main menu showing how many times you have beaten the game with unique saves
  • Fight against Mr. White will now be different if you have certain feature unlocked from previous playthroughs
  • Reworked the way dialogue topics are handled
  • Pressing the sprint button will now show an icon above your head to show if you are walking or running

Hey, here's a question, where does the rusty key 1 go to? i've been looking eveywhere i can think of, but i can't figure out where it's supposed to go. i expected it to be that hatch in the basement near the bear you can fight, but it doesn't seem to work there.

If I'm not mistaken, you can use that key to open the chest in the same cave you found it in.

(1 edit)

oh right, it'd been so long i'd almost forgotten it was it was from that cave with the chest(especially since iirc i tried lockpicking it.). how is the hatch near the bear opened anyways? like i also have checked a lot of places so i got no clue where that key would be

What does the symbol (the red paw in a green circle) on the kobold weaponry mean ? does it do anything in the current version, or is it something for a future element?

(1 edit) (+1)

Those symbol represent faction items. Right now, it doesn’t do anything, but it will be part of faction and uniform / disguise system.

As for the bear ruin door, that’s an entrace to the endgame dungeon. You can enter it once you finish the main story quest that is partialy in the game.

If you want help, you can read the spoiler below.

Spoiler

Enter the beach with the cave anytime after about 10 weeks pass since the start of the game. You have to be alone without any companions. You will see a cutscene with a ghoul. That’s how you know you are at right spot.

Next, wait untill about 16 weeks pass since the start of the game and enter the forest area with the bear. Alone with no companions. Again, you will see a cutscene.

Continue playing normaly. After a few more weeks, a cutscene will trigger at the start of a week automaticaly.

After that, you will get another cutscene few weeks later, at the start of the week, automaticaly.

This will give you a new quest. Raise your stats, get some equipment and return to the spot where the last cutscene took place. You will enter a new dungeon. Finish it and you will get a key that will let you open the bear ruin door.

What we should await in the next patch/version?

(+1)

I will add atleast one new cutscene for one of the major NPCs. I will also start working on new maps leading to the German camp. I estimate it will be somewhere between 6-8 maps. I won’t release all of them in one single update though, so the next update will have 1 cutscene and 1-2 maps.