Hi everyone! π
Iβm Ryan, the developer behind Tower Master, creating this game under the alias Serelius and the studio name Serelius Quest Entertainment.
Welcome to the official Tower Master discussion board.
This is a dark fantasy roguelike RPG where every climb is a risk—and every failure costs you everything.
Here on the board, you can:
π‘οΈ Report bugs and glitches
π‘οΈ Suggest new features or balance tweaks
π‘οΈ Talk strategy and survival tips
π‘οΈ Discuss lore, theories, and story ideas
π‘οΈ Help shape the future of the game!
βοΈ What is Tower Master?
-
A roguelike RPG with a brutal 100-floor Tower challenge.
-
Fail inside the Tower? You lose everything unless you use rare escape items.
-
Earn gold with jobs, survive heavy taxes, and plan your climbs.
-
Watch the kingdom react as you grow in power.
-
Designed for both casual adventurers and hardcore roguelike veterans.
π οΈ Current Status
β
Early Development / Demo Phase
β
Looking for feedback on mechanics, difficulty, economy balance, and bug reports
β
Planning continuous updates and improvements based on player feedback
π¬ How to Participate
β
Be respectful and constructive
β
Use clear titles for your posts
β
Check if your idea/bug is already posted before creating a new topic
β
Share your thoughts freely—Iβm listening!
π Thank You!
Iβm incredibly grateful for your time and support. Tower Master is an ambitious project, and your feedback will help make it the best game it can be.
Letβs build something amazing together.
ποΈ β Ryan (aka Serelius)
Serelius Quest Entertainment