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room hot reload issue

A topic by Thomaz created Jul 13, 2025 Views: 206 Replies: 3
Viewing posts 1 to 4
(1 edit)

I'm getting an error for room hot reload. I'm trying to change an asset layer and I'm getting the following error:


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FATAL ERROR in Room Creation Code for room rm_blank

ds_map_find_value argument 1 incorrect type (undefined) expecting a ds_map

 at gml_Script_live_room_loader_add_layer (line 13683) -        var l_ql_depth=ds_map_find_value(l_ql, "depth");

############################################################################################

gml_Script_live_room_loader_add_layer (line 13683)

gml_Script_live_room_loader_run_impl2 (line 14014) -               live_room_loader_add_layer(ds_list_find_value(l_lrs,l_lrk));

gml_Script_live_room_start (line 14046) -               live_room_loader_run_impl2(l_rm2);

gml_Room_rm_blank_Create (line 1) - live_room_start();

Developer

Is this with the latest version? I fixed a few things with room reloading in the past few updates

Also note that room inheritance is not supported and is being deprecated in GameMaker itself.

Ohh, maybe it isn't the later version, let me give it a try. I'm such a dummy sorry if it is!

yep my bad, it wasn't updated... I'm sorry!