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Pictures UI Creator - RPG Maker MV/MZ plugin

Create game UI or custom menus using pictures and drag-n-drop · By Sang Hendrix

[SOLVED] Running into 2 small issues

A topic by CelesteOisin created 48 days ago Views: 199 Replies: 7
Viewing posts 1 to 5
(1 edit)

So I have a custom pause menu that you press Escape to open.
However,  when I press escape again to make the menu go away, the menu is still there and the buttons are selectable, its just invisible.
How do i make it so the buttons can't be pressed while the menu is off?

The other thing I notice is that if I go into the inventory from the pause menu, pressing escape to go back to my custom menu disables the keyboard controls, meaning i have to use mouse controls to pick other options until I exit the menu and re-enter it.
I'm using common events to do this menu, by the way. And have the default menu turned off.

Developer

For first issue, please erase all pictures when you escape your picture menu. There's a command to delete all pictures which will save you time by a lot.

For second issue, I'll take a look at that and will get you up to date.

I do have the command to delete the images, and they do delete, however  i can still hear the sounds of the buttons and if i press the interact key the menus still open.

I may just be doing something improperly though.
The menu vanishes, however it seems the buttons are invisible but still functional

(2 edits)

I've tried remaking the menu, using variable's to detect when the menu is opened or closed. The images delete but the noises are still there.

Here is a video setup, and my common event for the menu.

Developer

If possible, do send me your demo via my Discord direct messgae. I'll check the issue in your demo.

(1 edit)

Having the same issue, dunno if it's a compatibility issue. 

Edit: Nope, still happens without any (other) plugins enabled.

Developer

Hello, new update is up, pls update and see if your issue is fixed.

https://sanghendrix.itch.io/pictures-ui-creator-rpg-maker-mz-plugin/devlog/98877...

Seems to have mostly fixed my issue, but you can still navigate the menus as they leave the screen before they're completely deleted so if you move while it gets animated away you can still hear the menu sound for roughly a second. 


Bit of a nitpick but it'd be nice if that was fixed as well.