Thanks for making this mod, really impressive work.
I'm playing through the Vega campaign but have an issue with the third mission in McAuliffe, where you need to escort a Drayman.
After bringing the transport to about 5 kilometers distance of the Tiger's Claw, the transport suddenly turns around and goes back to its starting position -- and beyond, it never stops. It also took a while for the final enemy wave (the ace pilot, I believe) to spawn, which triggered only somewhere when the transport was backtracking.
Could this be a timing bug?
I'm playing 0.8 RC4 of the mod on DOSBox-X (v2025.05.03). I can send you a save game, or even a DOSBox-X save state from just before the transports heads back (not sure how portable these states are between different systems though)