Hi everyone,
I'm a biology student and game developer, and I recently created Genesis, a sandbox evolution simulator built using the Godot Engine. It allows users to observe natural selection and trait inheritance in real time with digital organisms.
Features include:
- Real-time trait evolution across generations
- Five interdependent traits (size, energy, speed, sense, predation)
- Mutation and reproduction mechanics
It’s completely free and open source (MIT license) - great for teaching or just experimenting with evolutionary ideas.
- Try it here: https://bukkbeek.itch.io/genesis
- GitHub repo (source): https://github.com/Bukkbeek/genesis
Feedback, suggestions, and contributions are very welcome!