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[LFS] [Unity] [C#] Looking for serious people to build a cool new TCG/CCG with

A topic by Kylix created 2 days ago Views: 64
Viewing posts 1 to 1
(5 edits)

Hey guys! My name is Kylix and I have (what I think is) a really cool idea for a new TCG/CCG, but I know nothing about coding or programming. I basically need a small team of talented, passionate people who believe in the vision and (hopefully) already enjoy the card game genre to help bring this idea to life.

My goal is to make something simple, polished and fun that can rival the quality of games like Hearthstone and Marvel Snap, not just more indie slop or practice-grade shovelware. I'd also like to explore the possibility of creating a table top (paper) version of this game in addition to the digital version down the road at some point too. If you're interested in this idea and feel like you can bring something to the project, please reach out!

Right now, it's just me as the lead game designer, so I need every role from artwork to music, sound effects, animation/effects, UI, coding, marketing and more. Whoever we can get right now with the understanding that cuts and additions will be made over time. I have already created a GDD and designed a simple prototype of the game itself (inside of Table Top Simulator) with rules, examples, initial card balance and starter decks, but now I think it's time to begin the next phase; bringing it to life inside of an engine.

I'm interested in this being a 3D project within Unity using C# with all original assets and code (no Unity shop items), so if that's something you specialize in or feel you're capable of, please send me an email explaining what you think you can bring to the team. (I won't be checking this thread often other than to bump it from time to time, so email is the best option.)

If there's enough interest, I think we can move forward, but if not, we won't. And for the sake of complete transparency, this will start as an unpaid project with the intentions of paying people for their contributions post-launch or maybe via some type of crowd funding during pre-launch. It's more of a passion project right now, with the intention of being a serious product later.

Also, please be willing to sign a standard issue NDA for legal purposes before I relinquish any major details or mechanics of the game.

- Contact Info: Kylix.exe@gmail.com
I will try to respond within 1-2 business days! Thanks for your time!

Edit: I'll include a few prototype cards here to (hopefully) pique some interest without giving away too much.