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probability 0

circa 2009. a procedurally generated arcade ecosystem. enemies eat each other. a skill tree. · By droqen

aaarghhh! the mac .app build is busted!

A topic by droqen created Jul 10, 2019 Views: 276 Replies: 1
Viewing posts 1 to 2
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Anyone know how to make a mac standalone out of a .swf file? I've made the .swf file available, so even if you can't get the .app to run you can sort of wrangle the raw .swf file into running. You'll get it.

(1 edit)

I took this standard code, put it in a .html file in the same folder as the .swf, and opened it in Chrome. Works just fine!

<OBJECT classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,0,0" WIDTH="352" HEIGHT="288" id="Yourfilename" ALIGN="">
<PARAM NAME=movie VALUE="Probability 0.swf"> <PARAM NAME=quality VALUE=high> <PARAM NAME=bgcolor VALUE=#333399> <EMBED src="Probability 0.swf" quality=high bgcolor=#333399 WIDTH="352" HEIGHT="288" NAME="Yourfilename" ALIGN="" TYPE="application/x-shockwave-flash" PLUGINSPAGE="http://www.macromedia.com/go/getflashplayer"></EMBED> </OBJECT>