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Tales of Androgyny

A game about birds, bees, flowers and trees. · By Majalis

Update idea for the gallery.

A topic by TheJamieCreaux created 8 days ago Views: 150 Replies: 1
Viewing posts 1 to 2

First let me tell you that me and my wife enjoy playing ToA together. I realized that the gallery, while great, is missing the option to cycle through certain animations. Cait for instance has various speeds of animation in the scene with her Hiro and the werewolves. but the gallery only has the beginning animation.  

Possibly the shift key could cycle through the animations in the gallery? Also maybe mark the animations that have variations with an icon of some sort.

Love the game, thanks for reading,

Developer

There's actually a -ton- of variation on some animations - Cait's Doggy and the newest (in trunk) Werewolf Doggy animation being good examples - hers has five different thrusts (not just tempo, but also style of thrust), two different climaxes, tons of expressions for her and Hiro, x-ray on or off, cage on or off, etc. We want to create a controlled interface for interacting with animations that lets people play around with that in the gallery like the one we have internally, and we've worked towards that, but we haven't designed the interface yet. We also want the gallery to support encounter navigation/selection, but that'll also be a whole thing.