Hi all!
I’m assembling a small indie team to build an innovative competitive shooter extension that integrates real-time brain-computer interface (EEG headset) data into core gameplay.
Important:
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We are not building a full game from scratch.
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This is a gameplay module — an extension/modification layered over an existing shooter (e.g., Arma, Unreal sample shooter).
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Focus is on network scanning, neural injections, and consciousness dive mechanics using existing FPS frameworks.
Core Gameplay:
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Dual-reality combat: tactical FPS + mind hacking.
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EEG integration: your mental focus and neural state directly impact in-game actions.
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Consciousness Dive Mode: battle inside procedurally generated mind labyrinths.
What’s ready:
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Detailed Game Design Document (GDD).
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Clear gameplay loop and system specs.
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Mockups for UI and Dive Mode.
Immediate Goal:
Build a playable prototype (network scanning, neural injections, basic Dive Mode) as a layer on top of an existing shooter framework.
After Prototype:
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Present the working demo to potential investors and EEG hardware companies (e.g., Emotiv, OpenBCI) for funding and partnership.
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Secure funding to transition to a full production team.
Looking for:
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Unreal Engine 5 or Unity developers (multiplayer experience is a plus).
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3D generalist for basic environments.
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Anyone passionate about cyberpunk themes and neurotechnology.
Offering:
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Revenue share (Rev-Share) and/or equity share based on contributions.
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Clear project vision and strong documentation.
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Priority positions if funding is secured.
Target Platform: PC (multiplayer focus).
If you’re interested in helping shape a next-gen shooter built around real neural interactivity — let’s connect!
Drop your Email me for more details and a look at the GDD.