Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Use API SuperTextMesh continue is error effect.

A topic by id55503 created Jun 24, 2019 Views: 220 Replies: 2
Viewing posts 1 to 2
(1 edit)

I want next page effect so i invoke once continue but this effect is wrong. 

Developer

I have an idea for what this might be...


Your text size is set to 32, but what is the height of your rect transform? Does this still happen when you set the height to exactly 64?


The vertical limit auto pause stuff can be a bit... precise. Since it's meant to be used for static text boxes, that's fine. But I think what's going on here is that STM is being confused by multiples of whatever the line height is, and sometimes drawing one line instead of two.

I change rect transform height to 64 when the text size is 32.The STM works right.