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Strive: Conquest

A successor to first Strive For Power game, currently at alpha stage · By Strive4Power

Issues regarding rest scenes/working slaves/subordinates

A topic by GCK Devil created May 24, 2025 Views: 185 Replies: 1
Viewing posts 1 to 2
(3 edits)

Hey there, So I noticed whilst starting  new game that there are events happening now every 2/3 days or so. One of these recurring events involves your subordinates or slaves requiring rest for a day, for example, repairing a vase. However, when sending them back to travel and return to their job, it's acting as if the slave or subordinate is still taking up that slot (As shown in the screenshot below) I was wondering if there's any chance of a fix for this or if there's a workaround as it's going to severely impede resource collection in the future. Thanks for any replies regarding this issue. 


Edit: Before I'm asked, I've tried sending all workers home, making them do another job, but neither suggestion appears to be working or helping to fix this issue. (Screenshot above shows total amount I have incase there's any confusion on how many people I have in my mansion. I discovered this bug immediately upon the first vase incident) 

I seem to have found a fairly easy fix for this.

!!BACKUP YOUR SAVE FILE!!

Using notepad++,

open your save file in,

C:\Users\*you*\AppData\Roaming\Strive for Power 2\saves

find the line containing the job that is stuck, (the header for this line is "active_tasks")
EX:
{"code":"farming_veges","messages":[],"mod":"mod_farm","product":"vegetables","progress":0,"task_location":"aliron","threshold":0.233333,
"workers":["hid914211918"],"workers_count":1}]

Edit the lines,
"workers":["hid914211918"],"workers_count":1}] 
So they look like,
"workers":[],"workers_count":0}]

Save the file and check to see it worked.
Haven't tried this with other jobs but I imagine it would work with any issues like this, just be sure the task_location matches the job you're trying to fix.
Hope this helps
Perhaps we'll see an update soon???