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🌫️ Mirage Castle Demo 3 – Platforming & Design Notes

A topic by Vyacheslav Tarasov created 5 days ago Views: 16
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Hey everyone!

I’ve just released Demo 3 of Mirage Castle, my upcoming adventure/platformer project.

This demo explores different platforming mechanics – moving platforms, hazards, timing, and control elements.

Instead of a traditional story, I’ve included developer commentary on level and game design — thoughts, known tricks, and my design process.

⚙️ Gamepad supported 🎮 6 playable levels ✍️ Developer notes inside levels

▶️ Play it here: https://vyacheslavtarasov.itch.io/mirage-castle-demo3

I’d love to hear your thoughts — feel free to leave a comment or feedback!

Thanks for playing!