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Can we get a statistic on the percent of submitted games that are "queued for human review"

A topic by ProjectRootProxy created May 17, 2025 Views: 189
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Hi, I'm curious if Itch can release a statistic on the percentage of games over whatever time frame Itch is comfortable disclosing that have had their info completely and correctly [2] filled out by the submitter, and which are also indefinitely [1] "queued for human review". Also, is there a queue after that where games are nearly guaranteed to sit without indexing indefinitely [1] ?

Also, do Itch systems ding games that were not made with an engine? If a game is a web game, and is nothing but self made web assembly (via usually Rust or C++, sometimes Assembly Script, but I can't imagine anyone using it because it has zero dom/web apis) and js, does the algo say "eeewwwwww grooosss, that's unprofitable, it shall not be searchable"?

TLDR stuff which everyone should ignore probably:

[1]: For over a week, or however you want to define indefinitely such that a reasonable person would say "that definition of indefinitely makes sense", so, for games that are still not searchable after a month from submission, which have all their info filled out and pics submitted completely and correctly.

[2]: We all know that other online market makers, like Google (though, Google may be a bad comparison to Itch, because Google thinks they own the very logistics of human survival, considering some of their ancillary activities, historically, and recently. So I imagine most people will grant Itch quite a bit more leniency than Google), use this term completely subjectively, with little discernable pattern (unless you capture the "ephemeral" data in your browser, and compare it to others who are doing the same). So other than "that game has nsfw and was not marked as such", there isn't much likelihood of "incorrectly" being a real factor here.

Thanks!

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