About Me
Hi, I’m a 33-year-old solo developer, and I've been pouring myself into Mothwing for the past few months. Over the last decade, I’ve self-taught myself game design and narrative writing, and more recently, I’ve taken on programming as well.
My talents have gotten me a job at Once Lost Games working on The Wayward Realms. I've been doing this job for almost a year, but I have my own vision for a game I wish to make. One that I call Mothwing.
About Mothwing
Devlog here: https://itch.io/t/4839562/mothwing-2d-dark-fantasy-adventure-game-with-insects
Mothwing is set in a world I’ve been building for 4 years—rich with lore, characters, and events. The game takes place close to the end of this world’s bronze age, and in the last few months, I’ve developed a working prototype with hand-drawn digital art and animation.
Mothwing is set early in the world's timeline during an age known as The Age of Perpetual Night where time stood still during night for 103 years. The setting is ancient Celtic inspired, set in a failed kingdom with lots of nature and wild life around it. The small scale world of bugs makes walking through giant blades of grass like moving through a forest dense with trees. Dangerous predators like mantises and spiders watch from the shadows, and even fouler super natural entities lurk just around the corner.
Thanks to Itchio, I've been able to get a composer on board. Now I need a talented artist/animator and then I think this game can become a reality.
What I'm Looking For
The project is unpaid, for now. However, I plan to monetize the game on release and potential compensation may come if the game makes enough money. I think with a talented artist/animator, this game can break through in the indie scene.
- A 2D animator experienced with frame-by-frame animation
- Someone comfortable animating
- Character walk cycles
- Idle & attack animations
- Bug/insect-like creatures (crawling, flying, etc.)
- Most are bugs, but some characters are not (a platypus character for example)
- Possibly some ambient animations (e.g. leaves falling, wings fluttering)
- Able to match or complement a hand-drawn art style
- Open to collaboration and visual storytelling
Art Style/World
The art is hand-drawn textures, dark lines, and organic shapes. The world is gritty, strange, and atmospheric — a time of darkness in an insect kingdom filled with an endless night, curious villagers, and hidden lore.
Something I really want to achieve is a 80s/90s animation aesthetic, painted background elements with characters that have bold lines and flat colors, just with a top down game perspective. I cannot do that on my own and need an artist capable of making this vision come to life. I'll use this shot from the Redwall TV show as an example of what I mean.
Why Join?
- A chance to be part of a stylish, narrative-rich indie project
- Build your portfolio with meaningful, unique animations
- Potential compensation if the project becomes commercial
- Work on a world that’s visually and thematically rich
How to Apply
If this sounds like something you'd enjoy, I'd love to hear from you!
- Message me here on Itch.io or email me at sixwingdev@hotmail.com
- Please include links to your animation work or art portfolio
- Let me know what kind of animation or creature design you enjoy most
Thanks so much for reading. I know this is unpaid for now, but I’m dedicated to seeing this through and making something we can be proud of. Let’s make something strange and beautiful together.