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The After Hours: Office Predators

An awesome adult furry roguelike game about one man's struggle to survive in a sexy zoo of a corporate world. · By BCSM, Doomerboychik, Koshhata, Wyq

Combat improvements

A topic by rxs_dev created 67 days ago Views: 124 Replies: 1
Viewing posts 1 to 2
(+4)

Hey, first of all I really like this concept of the game. I hope its fair to say that you took some inspiration from Hades. Essentially its Hades but you fight hot chicks. Allthough im into furry, the character designs still appeals to me somewhat.

Now, onto the topic: Considering how early in development this game is, the combat is serviceable but feels a bit clunky. It reminds me somewhat of V Rising, which features excellent combat. You might want to take a look at that game and draw some inspiration from it. Honestly, their approach is quite simple: with a melee weapon equipped, you can attack while moving. A counter/parry mechanic would spice it up as well.

(+2)

Hey there! Thanks so much for the feedback, we'll look into your reference! Yep, Hades is the main inspiration atm, the old description did say something along the lines of "we're doing anthro Hades". I try to tweak the combat system constantly and every new version (except 0.2.1 which was more like a 0.2.0 hotfix) gets a significant bunch of improvements in that regard.