Using healing items outside of battle crashes the game
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Quick question, but I think that moves bp arent working. I have a move at 40 bp and a move at 80 bp but both do the same damage? can you confirm if that is the case for all moves?
It would explain why at low levels fights takes so long, if it would be the case that all moves just do little to no damage as bp isn't calculated.
I checked the damage formula multiple times because this is a huge problem that I looked into it and the main problem was the low attack and "high" defense of most monsters. I changed the basestats a bit and it already looks a bit better. I'm still kind of in a ballancing process of the base versions of most monsters to make them a bit more powerfull so the battles don't take that long.