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GMLive.gml

Livecoding for GameMaker: Studio / GameMaker Studio 2 · By YellowAfterlife

[Solved] GMlive crashes in DEBUG

A topic by BorisZelva created Jun 11, 2019 Views: 418 Replies: 2
Viewing posts 1 to 3
(4 edits)

Hi,

When I run the project through the normal RUN command, then everything works great. But when I run the project throught the DEBUG command, than the game crashes on the first variable accessed through the dot convention. Something like this:


Variables and objects are defined and set for sure. Also I tried to remove the obj_game object and it crashed on next one in creation order.

This crash occurs even when every gmlive codes and objects are removed.

I need to disable GMLive extension to make the DEBUG works.

Is there some solution or known workaround? Thanks

Developer(+1)

It's this thing,

https://itch.io/t/183657/solved-create-events-skipped-on-debug-mode-gm141772

It works. Wow, thank you for this quick solution.