Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

CopperCube++

This is custom binary file, an extended version of CopperCube with some additional features and Bug Fixes. · By Glitched Velocity

I haven't been able to detect L2, R2 triggers, or the D-Pad directions

A topic by Kuruko Games created Apr 27, 2025 Views: 49
Viewing posts 1 to 1

Hi! First of all, amazing work on the CopperCube++ extension! I've been testing joystick inputs and I discovered the following mappings:

  • Button A → #joybuttonpressed0
  • Button B → #joybuttonpressed1
  • Button X → #joybuttonpressed2
  • Button Y → #joybuttonpressed3
  • L1 (LB) → #joybuttonpressed4
  • R1 (RB) → #joybuttonpressed5
  • View (Select) → #joybuttonpressed6
  • Menu (Start) → #joybuttonpressed7
  • Xbox Button → #joybuttonpressed10

However, I haven't been able to detect L2, R2 triggers, or the D-Pad directions (Up, Down, Left, Right). Could you please tell me how I can read those inputs in CopperCube++? Thanks again for this awesome project!"