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Exploration of the artistic style for our experimental project

A topic by symphonie-studio created Apr 23, 2025 Views: 276 Replies: 7
Viewing posts 1 to 5

Our team member has an idea for an isometric style game, and we are currently exploring this game art style, as well as how the overall scene should be tuned. This is the first version we are exploring now.

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Continuing to explore, the current intention is slightly blurred, but it should be this feeling

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Hi, are you building a game or 3D assets? I like the style of it

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Thank you very much for liking this style, but we are still exploring what style is needed for our game. We are making a game, but we will also release the assets we use in our game on Itch, which could be paid or free, for example, the  asset we have released—Simple Prototype Character comes from one of our previous experimental projects.

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Ah, I see. Thanks for the reply!

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We tried to refine this scene, adding some abandoned, outdated feeling

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Completed the final optimization for this version, feel like the atmosphere of the warehouse may not be particularly in line with the effect we want,We think we should take a break in this style direction first, but what do you guys think?

We finally decided to release this scene as an asset https://symphonie-studio.itch.io/wasteland-base-set